Fire Prime Channelers

Prime Specific Weave: Inferno

Channelers that choose Fire as their primary sphere will receive Inferno as their prime specific weave. Inferno is an attack weave which targets everything in the room that is not a part of your group. This includes not only mobs, but pets, mounts, and other players.

Fire prime channelers will have only three of the remaining spheres to choose from as their secondary sphere. The Fire/Spirit combination is disallowed, as the spheres are considered contrary in nature. The choice of secondary sphere strength, along with primary sphere strength, will determine the strength of weaves and stamina needed to cast.

For example, it is likely that a channeler choosing Fire/Earth will be able to cast a longer lasting Haste weave for less stamina than a channeler choosing Air/Water, though not as long as one choosing Spirit/Water. Sphere strength and its effect on weave strength, duration, and stamina is complicated, and still being researched by the most experienced players.

Please check the weaves page for the sphere strength of each weave.

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